

You navigate the decaying city as you see fit, and while there are set paths designed to optimize player movement, you can pretty much climb on any surface you want to get to where you need to be. If you’ve played the first Dying Light or even Techland’s other zombie-slaying FPS, Dead Island, you’ll be in familiar territory. His search leads him to the fictional European city of Villedor, where he finds himself a pawn in an increasingly violent tug-of-war between various factions of survivors trying to, well, survive.

He’s on a mission to find information on his sister, from whom he was separated at the start of the zombie outbreak. Set 22 years after the original game, Dying Light 2 stars Aiden Caldwell, a member of the Pilgrims, a nomadic group of survivors who act as couriers in the post-apocalyptic world.
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Dying Light 2 is so full of clichés, open-world filler, and technical issues that you might find yourself wondering what the last four years of hype were all about, but, make no mistake, there are moments of greatness permeating Dying Light 2’s bloated open-world corpse. Getting to those moments, however, might be more trouble than it's worth for some. In that regard, the $60 Dying Light 2 delivers, but it's hardly the magnum opus Techland might want you to think it is. The new game hopes to build on everything that made the first game work so well-a bigger open world, a deeper, darker story, and promises (now infamously) of almost 500 hours of content. Best Hosted Endpoint Protection and Security SoftwareĪnnounced all the way back in 2018, Techland’s long-gestating sequel to its first-person parkour zombie apocalypse game, Dying Light, has finally made its way to both PCs and consoles.
